|elvissteinjr c4b6099977 Fix elevated scheduled task not working when UIAccess is enabled, update documentation, bump version to 2.4.4||2 months ago|
|.github||8 months ago|
|assets||2 months ago|
|docs||3 months ago|
|src||2 months ago|
|CONTRIBUTING||5 months ago|
|LICENSE||1 year ago|
|README.md||3 months ago|
Advanced desktop access for OpenVR.
Install Desktop+ from its Steam store page and run it.
The Visual Studio 2019 Solution builds out of the box with no further external dependencies.
Building with Graphics Capture support requires Windows SDK 10.0.19041 or newer, and will download C++/WinRT packages automatically. Graphics Capture support can be disabled entirely if desired. Windows 8 SDK or newer is sufficient in that case. See DesktopPlusWinRT.h for details.
Other compilers likely work as well, but are neither tested nor have a build configuration.
After building, add the contents of the assets directory to the executables.
A few short videos showcasing some of Desktop+’s features:
Most of these are from older builds with a slightly different interface, but the features themselves still work the same in the current version. The trailer on the Steam store page also shows some of Desktop+’s functionality.
For basic usage, installation and troubleshooting see the included readme file.
For more detailed information on each setting, step-by-step examples for a few common usage scenarios and more check out the User Guide.
Desktop+ only runs on Windows 8 or newer, as it uses the DXGI Desktop Duplication API which is not available on older versions of Windows.
Window mirroring through Graphics Capture requires at least Windows 10 1803 for basic support, Windows 10 2004 or newer for full support.
Releases are only provided as 64-bit executables, but it can be built for 32-bit. Note that this configuration has not gone through testing, however.
This software is licensed under the GPL 3.0.
Desktop+ includes work of third-party projects. For their licenses, see here.